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WildMatch

Your adventure partner finder

Connecting outdoor enthusiasts through shared adventures

Role

UX/UI Designer

Duration

6 - Weeks

Tools

Figma

Open Prototype

01- THE OPPORTUNITY

People struggle to find compatible adventure partners.

Many people want to build meaningful relationships and friendships through adventures, but existing platforms often focus on dating or lack modern, community-driven experiences.

Finding the right people

Similar interests are hard to find.

Busy schedules

Plans often clash with daily routines.

Hidden Local activities

Local activities are easy to miss.

Safety concerns

Meeting strangers feel uncertain.

As a result, people missout on experiences, stay isolated, and lack motivation to go on adventures.

02- RESEARCH INSIGHTS

Key insights from our research

I conducted desk research, competitor analysis, and user research to understand the market, user needs and opportunities.

3

Market Review

Reviewed key competitors and their approaches.

3

User Peronas

Explored different goals and social needs.

5

Market Trend

Identified trends in active social experiences.

4

User Priorities

Defined what users need to connect confidently.

03- COMPETITOR ANALYSIS

What’s already out there?

I looked at three platforms to understand what works well and what could be improved.

Logo of Fitness Singles used in the WildMatch competitor analysis.

Strengths

Fitness-focused

Detailed profiles

Weaknesses

Dated UI

Daiting-focused

Logos of Meetup used in the WildMatch competitor analysis.

Strengths

Large community

Variety events

Weaknesses

No matching

Less personal

Logo of Outdoor Duo used in the wildmatch competitor analysis

Strengths

Outdoor-focused

Easy interface

Weaknesses

Limited features

Basic onboarding

04- USERS

Understanding the people behind the product

To better understand different user needs, I created three personas representing key resident profiles within modern residential communities.

View all personas

Portrait of Sofia Mendes, a WildMatch user persona from Portugal.

Sofia Mendes

38

Marketing

Dublin

Hiking

Trekking

Portrait of Noah Campbell, a WildMatch user persona from the United Kingdom.

Noah Campbell

40

Teacher

Sligo

Kayaking

Climbing

Portrait of Lucas Ferreira, a WildMatch user persona from the Brazil

Lucas Ferreira

26

Engineer

Galway

Ciclying

Trail running

05- THE SOLUTION

WildMatch makes outdoor connections easier.

Our platform brings everything adventures need into one place to discover, connect, and go on more advenure together.

Smart matching with similar interests

and experience levels.

Discover local activities and events

Plan and organize group adventures

Chat and connect with real people

Safe & trusted community

WildMatch search results screen displayed on a desktop, showing filters and profiles of adventurers with similar interests.

Meeting

Find compatible adventurers.

Events

Discover nearby adventures.

Messages

Connect Through chat.

Community

Join local communities.

Safety

Verified user profiles.

06- DESIGN PROCESS

Human-centered design

Following the design thinking framework to create a meaningful experience.

Research

Define

Ideate

Design

Test

Deliver

07- PROTOTYPE

Designed for clarity and real connections.

A clean and intuitive experience that helps users focus on what matters - the adventures.

View Prototype

Events

WildMatch events page showing upcoming outdoor activities with event details and participation options.WildMatch events page showing upcoming outdoor activities with event details and participation options.

Messages

WildMatch messages screen showing a conversation between users, shared photos, and recent contacts.

Memories

WildMatch memories page showing shared outdoor adventures, photos, and activity highlights.WildMatch memories page showing shared outdoor adventures, photos, and activity highlights.

08- REFLECTION

Key takeaways from this project.

What I learned

Designing a community platform requires balancing usability, trust and meaningful connections

What went well

A simple navigation and clear information architecture made the platform easy to explore

Main challenge

Creating an experience focused on outdoor connections without resembling a dating platform.

Next steps

If this project continued, the next step would be validating the platform with real users, improving accessibility, introducing AI-powered recommendations, and expanding community features based on user feedback.

Let's create meaningful digital experiences together.

© 2026 Jussara Pastre.